With all the hype about Google Glass in recent times, a company called Vuzix is started shipping the Vuzix M100 that is marked as the first commercially available smart glasses. Vuzix released these glasses for purchase by consumer for $1000, $500 cheaper than Google’s Glass Explorer Edition. Although Google Glass’ developer and early adopters edition glasses are $1500, Google has promised to lower the price for the consumer edition. It’s apparent that smart glasses are becoming more and more popular and there will be many more competitors for Google as time passes. This is also great for application developers in the sense that an entirely new market is rising with the development of these devices. Developers now have their hands on Google Glass and the Vuzix M100 smart glasses. It is only a matter of time until useful applications are built and smart glasses become a part of every day life. To read more about this topic, check out the article link below.
With millions of people world-wide looking for great deals on electronics and other items on Cyber Monday, HP quietly released four new devices to the market and made them available for purchase. The four devices that were released include the HP Slate7 Plus, the HP Slate7 Extreme, the HP Slate8 Pro, and the HP Slate10 HD. All four of the tablets come equipped with the Android 4.2.2 Jelly Bean operating system and very nice features such as the 1280×800 display and 8GB of internal storage featured in the HP Slate7 Plus for $150. Tablets are growing in popularity as time goes on and they don’t seem to be slowing down at all. This is great news for mobile application developers and users alike as there is a huge market for fresh applications. To read more about each tablet and their release, check out the article link below.
Mobile advertising is becoming more prevalent with every year that passes, and Q3 of this year was no exception to the trend. The reports talked about in this article used “impressions”, or number of times an ad is displayed on a page, to see what mobile device users were doing with their devices. They also determined that Apple topped the list for both manufacturers and devices (as ranked by impressions) with three of the top four devices being Apple products. This study indicates that impressions increased lifestyle and sports applications by six times the usual amount. There are many other interesting numbers talked about in the article, so if you want to know more about this study please click the link to the article below.
Everyone knows that going out of the country can cost a ton of money when it comes to using mobile technology. Using data to search for something on the internet, send an email, find a local restaurant, and many more things can use large amounts of data that cost the user an arm and a leg when overseas due to the data not being supplied from their provider. These days are gone with the introduction of a new SIM card that allows users to access their local data rates globally. This mean they can surf the web, send all the emails they want, and look up anything they desire without having to worry about paying a substantial fee to do so. Read more about this topic by clicking the link below.
Recently a credit card-sized device called Coin has been developed that allows users to store all of their credit cards on one device and select which card they want to use by pressing a button. This is very convenient for people that use multiple credit cards due to the small size of the device and the convenience of only having to carry one card around instead of many. The device includes built-in encryption and alerts the user if their Coin card surpasses as certain range from the linked smart phone. According to this article there a couple areas of concern. First, the battery that powers the device only lasts for up to two years of regular use. This means spending $100 every two years to obtain a new one since there is no way to recharge the battery. Second, convenience is questioned by many in terms of smart phone alerts when the card reaches a certain distance from the phone. False alarms may become a problem when the waiter/waitress takes the device for payment processing, which could prove to be very annoying and defeat the convenience the device creates. A third concern is if the device is somehow damage or lost, the user must get a new one. Even though there are problems that could arise with this new technology, I personally believe the convenience it creates outweighs the concerns talked in this summary.
A recent race to develop a solution for mapping indoor locations with a smartphone has begun. There are many companies that are part of this race and some of them have developed technology that can map indoor locations but in a limited fashion. For example, WifiSLAM uses a combination of Wi-Fi and Bluetooth to determine your position. The only problem so far, according to Harverninen, is, “It doesn’t work in a wooden house.” Another company called Indoor Atlas has filed 15 petitions, raised $600,000, and is actively working on this technology as I type this article summary. Indoor Atlas uses the magnetometers to detect anomalies in a magnetic field that come from such things as steel beams in buildings. Each building has its own unique magnetic signature. As a result, it doesn’t have to install hardware sensors inside structures at all. The technology works from mines underground to high-rise buildings. This technology being developed would mean no more getting lost in large buildings such as Las Vegas hotels and other large buildings around the world. To read more about this technology, access the source link below.
With smartphone thefts being so prevalent in recent times, companies such as Apple and Samsung are taking the initiative to introduce security features that will hopefully deter thieves from stealing them. Apple has introduced a feature called Activation Lock that ties a user’s iPhone to their Apple ID preventing thieves from wiping the phone clean before trying to sell them. By preventing thieves from wiping the phones clean, the smartphones are deemed virtually worthless since no one will be able to erase information previously stored in the iPhone without the Apple ID and password tied to the phone. Samsung is taking similar measures and introducing security features as well in an effort to try and get rid of smartphone theft. To read more about this topic, check out the attached article below.
The number of smartphone sales are increasing world-wide as time goes on. Smartphones now take up 55% of all mobile phone sales in the world. The numbers are only expected to increase further to 60% by 2019 according to Ericsson. This is very promising data that has been released for professionals in the mobile application development field. The opportunities are growing to create an app for smartphone users as smartphone sales rise. Also stated in the article is that video will make up 50% of all mobile traffic in 2019. To read more about this and see the chart displaying past, present, and future data, check out the linked article below.
This article talks about farmers using technology to efficiently manage and harvest their crops year after year. The technology provides farmers with information they can use to determine the best farming methods, right times of the year, and other factors that play an important role in successfully producing crop. Recently, an agronomist from the University of Vermont Extension developed an application that digitizes information that used to be kept in notebooks and stores it in the “cloud”, where it can be shared with fellow farmers and can’t blow out of a pickup or tractor and get lost. Application development is all about making processes simpler and cutting out unnecessary steps in performing a task and that is exactly what this app does for farmers that openly embrace new technology. To read more about this specific application and the uses of technology for agriculture in general, be sure to read the full article.
The many uses for smartphones are increasing day by day and the possibilities seem limitless. One of the next big capabilities smartphone makers and application developers are making use of are the coprocessor’s abilities to track data even while the user is not using their smartphone. This is something that has been around for a little while, but previously, it required the use of a Bluetooth connection and an application being open on the smartphone. Now, the smartphone can be completely idle with the display off and no applications open, yet still make use of this new responsive technology through the coprocessor in the smartphone. It collects sensor data from integrated accelerometers, gyroscopes, and compasses. This can be used to track information for users and implement the information into applications such as fitness trackers before the user opens the app for the first time. Making use of this technology is something application developers will definitely want to consider as it could completely blow the user away during their “out of the box experience”.
Yesterday, Livescribe released the Livescribe 3 smartpen that features a new design that is built to work with smartphones and tablets. Basically, the Livescribe 3 smartpen can now connect to the user’s mobile devices such as an iPad or iPhone and automatically transfer any notes taken to the said devices. Previous versions of smartpens were all about syncing to the users desktop/laptop through the use of software called Evernote. The new smartpens allow the user to record audio from their mobile device’s built-in microphone and share recordings and notes taken through email and services such as Evernote and Dropbox. By syncing the smartpens and mobile devices, users can make use of and share notes much easier than before. Livescribe’s new smartpen is attempting to revolutionize note-taking for users constantly on the go, and it seems as if they are doing a great job.
Japan’s mobile messaging platform called Line has become extremely popular with over 270 million users currently. This article talks about the application and how it has basically become a replacement for text messaging in Japan for its millions upon millions of users. Also, the article talks about mobile gaming and how Line has become the number 2 publisher of Google Play titles in the world in terms of monthly revenue. In the article is an interview with the CEO of Line where he provides insight into the application’s purpose and how it has become such a huge hit for mobile gaming. The CEO makes very interesting points about engaging users and keeping them interested in mobile games, which leads to money in the long-run. For example, when asked about pay-to-play games and how Line is monetizing their games he said “We’ve done data mining on our social games to figure out the kind of design that works. The important thing is where people tend to drop out when they play a game. If you allow users to drop before billing starts, you’re losing users. So what’s important is to make a process that’s so intriguing that users don’t drop out, even after they start paying.”
Users with the newest version of Google Hangouts for iOS can now place outgoing voice calls for free to numbers in the US and Canada. Google made a statement that said placing these voice calls will not use your phone carrier’s voice minutes, but it will use your data plan. This is good for users with unlimited data or access to WiFi, giving them an option to place free calls without worrying about racking up charges or going over on their minutes. While calls are free to numbers within the US and Canada, users can choose a payment option that would allow them to place voice calls to other countries as well. Google assured users that are thinking about using the payment option that their rates would be much cheaper than competitors. There will be many services similar to this popping up in the future and they might just take over the market for voice calls.
Even though wireless service companies such as AT&T and Verizon lost in a battle with Google, Apple, and Microsoft for controlling smartphones and their applications, there is a new entry point in the near future that may allow carriers to take control back. That new entry point is “smart homes”. Smart homes are homes that can be controlled through the use of mobile devices such as smartphones and tablets. This article talks about how smart homes and things such as appliances within these homes can be controlled by mobile devices in the future. This provides carriers like AT&T a chance to develop systems that allow users to control and monitor their homes. AT&T is already ahead of other providers with the launch of their home security service called Digital Life. In the article, the author says “If AT&T and others can evangelize their systems as a centralized device interface independent of its own services but designed to integrate into it, this may not only emerge as a strong primary interface before the OS vendors jump in, but also entice consumers to adopt their hardware and service for monitoring and controlling their homes and cars.” Basically, he is saying that if carriers can provide services and hardware to users that allow them to control their homes and automobiles from their existing mobile devices, they have a huge opportunity to take control of the future market and up-and-coming smart homes.
As we have all heard, Samsung and LG are releasing smartphones with curved displays in the near future. This article talks about the uses for curved displays and the advantages they bring to the world of mobile technology. Some of these advantages are making smartphones lighter and thinner, making them more comfortable to hold/use, and removing the glass that breaks easily and costs so much to repair. The marketability for these new curved devices is very high due to the fact that they are different than what everyone has seen before. The latest standards for smartphones are glass displays that are straight and flat. These curved designs completely shatter those expectations and provide users with something fresh and exciting. Smartphones are not the only devices that would benefit from this change and I believe we can expect many more similar designs in the future.
This article talks about how a company called Sensopia developed their application for iOS before developing it for Android. Even though the article talks specifically about an app called MagicPlan, the reasons for developing an app for iOS prior to developing it for Android still stand. One of the major challenges presented when developing for Android is the large amount of diversity when it comes to hardware of mobile devices. There are thousands of devices with different hardware that comprise the Android market. The ability to develop an application for iOS and test it extensively using devices with very similar hardware makes creating an application for Android much easier. This company spent years developing their application for iOS first. They released the app to see how well the intended audience would receive it and how useful it would be. The five million plus downloads of the application made it clear to the developers that it was successful. This sparked the development of the application for Android devices. When an app uses hardware to perform a certain action, it becomes very hard to develop the app for Android. By developing for iOS first, the company was able to find people that were willing to help the developers test the app on Android devices. The incentives for developing an app on iOS before developing for Android are numerous and this article highlights how one company used this to their advantage.
Mobile phone cameras have been getting better and better over time when it comes to picture quality and usability. Samsung is developing a new phone camera technology that will greatly improve image stabilization issues that cause blurry pictures. Samsung’s new technology reportedly can handle twice the normal amount of shake of current smartphone cameras. Also, this new technology will include the capability to brighten images up to eight times brighter in low-light situations. What does this mean for the world of mobile phones and devices? Blurry pictures will be a thing of that past, which complicates the marketability for devices such as digital cameras and further increases the usability of cameras on smartphones.
The market of targeted advertising based on information gathered by companies that track mobile phone user activity is expanding. A new way of tracking user information and connecting user activity on multiple devices owned by one specific user has grabbed the attention of companies such as Ford Motor, American Express, Fidelity, Expedia, Quiznos and Groupon. These companies will certainly not be the last to take advantage of the new user tacking methods being developed by advertising services. Recently, these services have developed a way to track your activity on your mobile phone, laptop, tablet, and desktop to come up with a large data set based specifically on one user – you. Based on your searches, use of apps, etc., they can send “hypertargeted ads” to your devices that are exactly what you are looking for. For example, if you’ve been searching for hotels in Hawaii for a family vacation, these services will know that. From there, they will send advertisements for things such as airlines offering flights for a certain price to Hawaii, rental car company advertisements, etc. What does this mean for mobile phone users? More advertisements and less privacy when it comes to using the internet and applications on your devices. Privacy is a huge deal for a lot of users and large companies are paying tons of money for advertising services to impede even more on user privacy as time goes by.
A New Zealand company funded by the U.S. intelligence community’s venture capital arm, In-Q-Tel, has built a smartphone technology called Spike that lets anyone take precise measurements of — and make 3D models of — anything in the outside world. This technology makes use of a calibrated laser camera that can take snapshots of buildings, cars, or any other object from up to 200 yards away then measure, map and make a 3D model of it, all within the application. Spike includes a laser-based hardware device that attaches to your phone. It also includes compass, camera and GPS technology. The versatility of this new technology is incredible and its services will be available to anyone with a smart phone. The product is targeted at architects, engineers, interior designers, film set locators, insurance appraisers, underwriter/valuers, commercial painters, arborists, and others. One of the best parts of this technology is that it includes an API for developers that allows them to embed the company’s tools into their applications, or build applications over the data stream from the calibrated laser camera, to offer long range accuracy and depth perception. When thinking about the development of 3D printers and other technology that uses 3D modeling, Spike’s marketability is incredible.
Anyone that has ever owned a cell phone knows the frustration behind losing their phone charger or not having a power outlet to plug the charger in when it is needed the most. Samsung is investing in a company known as PowerbyProxi that is working diligently to provide the mobile world with new wireless charging devices that require no cables to charge a mobile device. Samsung has invested $4 million in PowerbyProxi and they feel very confident in their abilities to develop this new technology that will revolutionize mobile device charging across the world. The development of this new device charging technology is very important to the world of mobile technology. In 10 years, the vast majority of people that own a mobile device will most likely have a wireless charger at their disposal. The marketability is huge for a product like this. Any company that can develop this new technology, and make it work well, is looking at a great future.
Google is holding a so-called “Fiber Challenge” to see what application developers can build to take full advantage of the increasingly fast internet speeds across the world. Building applications for gigabit network speeds allows developers and future consumers to get a taste of what the future holds for the world of application development. Among the topics to be explored at the conference are building applications that are incredibly responsive, with no latency or delay, as well as applications that allow users to touch, move and control things with their hands, eyes and body language. With the possibility of applications having no latency or delay, places such as healthcare facilities and other organizations with highly important data that needs to be accessed at a moments notice, the world of application development will most likely see a large increase in demand for enterprise applications. According to the article, Google is looking for a “new kind of thinker” to develop a “new breed of apps” that will help shape the future of application development.
With the introduction of the iPhone 5s came a new security measure never before seen on smartphones. Apple introduced a special fingerprint sensor that replaces the passcode as a “more secure” way of accessing your device. As we have seen in the past, nothing is perfect, and the new fingerprint scanner is no exception. Before yesterday, no one was able to bypass the fingerprint scanner on the iPhone 5s to fully unlock a device without the actual fingerprint used to protect it. The “biometrics hacking team” of the Chaos Computer Club found a way to get around the security measure by making a model of someone’s fingerprint using a high resolution camera, a computer, and latex. This article explains that the process involves much more than the average thief would most likely want to do to access a stolen iPhone, but nonetheless, iPhone 5s users will have to be more careful with their devices than they previously thought. This goes to show that even the latest mobile security technology still has its flaws and users must remain cautious when it comes to sensitive data on their phones and people attempting to steal it.
With the recently released iPhone 5c and iPhone 5s, Apple is also releasing iOS 7 for free download to any user with an iPhone 4 or later model. What does this mean for Apple? Most likely reduced sales of the new iPhone 5c and 5s. I was reading an article earlier talking about how Apple has been silent about their sales numbers for the iPhone 5c, and that is very unlikely of them. In the past, they would boast their sales numbers after the release of a new iPhone model, but this time they have not done that. Everyone that has an iPhone 4 or later can seemingly get a brand new device after downloading iOS 7 with the exception of the new features Apple added into the new iPhone 5s, such as the fingerprint scanner. I was thinking about buying the 5s before reading this article, but after finding out iOS 7 will be available for free download, I have changed my mind like many other users already have.
As we have seen in recent years, sending photos to friends and family through mobile apps such as Snapchat has gained quite a bit of popularity. This article focuses on an app called Wickr that allows users to share text, multiple pictures, short videos, and voice messages to each other that “self-destruct” after a set time up to five days. Wickr released its iOS version of the application in 2012 and today they released the Android version of the application for public use. The one thing this application focuses on is security for its users. It does this through end-to-end encryption which means the message sent between users is never sent to a server. Wickr does not see or store any information regarding the messages sent between users to avoid legal issues. With self-destructing messages that are promised to be completed encrypted, Wickr could be the next big thing when it comes to sharing sensitive information with other people through a mobile application. Not that highly sensitive information should be sent through an application in the first place, but if it must, then Wickr is the application to use.
Yahoo is auditioning for a bigger role on iPhones and iPads with the release of its first mobile application tailored for watching video on touch-control screens. With the huge success achieved by the popular internet video subscription service, Netflix, Yahoo has decided to build its own mobile application to provide a video watching service similar to Netflix at no cost whatsoever. This is disruptive technology at its finest. Even though I do not see Netflix going out of business any time soon due to this new application, the free aspect of Yahoo’s app is enticing to consumers to say the least. As we have talked about in class many times, you can’t beat free. I believe this application might be something that could really catch on and not only become popular over time, but influence the experience of mobile video watching in several ways.
This article talks about the increasing demand for business apps in recent years and which platforms developers are most interested in building apps for. As stated in the article, the amount of mobile developers building business apps has increased quite a bit since 2010 jumping from only 29% up to 43% in 2013. Businesses are always looking for ways to become more efficient and applications can be a great way to achieve those goals. This means a bright future for mobile developers with a specialized skill set and higher-level thinking that can come up with new and improved ways that businesses can carry out their day-to-day functions. This article also provides percentages for platforms that mobile developers prefer building for. These percentages help people interested in getting into mobile development, or interested in mobile development in general, gain a better understanding of which platforms people already in the field are building for.
Microsoft’s gross margin from royalties on Windows Phones sold by Nokia is less than $10 per unit, but the margin will be more than $40 per unit once Nokia’s Windows Phone business is brought in house as part of Microsoft’s $7.2 billion acquisition of the Nokia Devices & Services business.
That’s one of the financial details disclosed in an extensive slide deck published by Microsoft tonight to make the case for the landmark acquisition, in which Microsoft is acquiring its biggest smartphone partner. The deck describes the deal as a “smart acquisition.”
The US Open app is heavily influenced by Twitter, and throughout the app you’ll find current tweets on the players and the matches. The Dashboard gives you an overview of tweets, letting you get perspectives from other fans as well as connect and engage. The Trendcast feature monitors Twitter activity, alerting you to matches that look like they’re becoming awesome slugfests.
Reference: US Open Tennis App Is a Smash