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Mobile Gaming Market Future May Challenge Established Handhold Platform, Starting with iOS

Mobile gaming has become increasingly more popular on mobile devices as systems improve and touch screen controls are optimized. With the advent of iOS 7, Apple added in compatibility for the use of external gamepads to streamline, optimize, and enhance the mobile gaming experience. Logitech, so far, seems to be the only one taking this new development seriously.

Three days ago, a picture of one of Logitech’s controllers was leaked on Twitter by a source known for reliability in producing images of future mobile products. The image is of one of three style designs presented back in June at Apple’s WWDC (2013). This would completely negate the necessity for the current poor functioning Bluetooth keyboard hacks being used to simulate the button inputs of a gamepad. The obvious benefits of the materialization of such objects over current hacks are more precise button mapping and better response times, due to a physical connection. There is also a standalone gamepad model that was exhibited to communicate via Bluetooth, all of which would offer more precise tactile control with most or all styles of games that don’t function well with touch screens.

A last interesting tidbit takes into account the gaming revenues on both Android and iOS as they are beginning to rival handhold traffic from the big names like Nintendo. Depending on the orchestration of gamepad technology and development for mobile devices or the inclusion of dual analog sticks (as has been rumored), the current portable powerhouses might have new troubles to deal with. A wise decision to include this implementation on Apple’s part, I would say.